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Drifting games and racing games are popular choices for car fanatics. Inspired by some of the greats like Gran Turismo and Need for Speed, they often feature numerous exotic vehicles, engine tuning, and aesthetic upgrades to keep you hooked on the game.
The best racing games on PC have a long history, and it goes all the way back to the '80s. There are classic racing games like Midtown Madness and Need for Speed and newer additions like Forza Horizon 5. The options are open, even if you want a racing sim game like iRacing, too. Here's our list of the best racing games you can play right now.
But for a certain class of sim racing fan, there is nothing that compares. The very best iRacing players often compete in real motorsport too, and make a career out of eSports sim racing. And having first released now over a decade ago in 2008, it's consistently stayed astride with the latest simulators each year. Quite an achievement.
Motorcycle racing is inherently exciting - the lean angles, suicidal overtakes and acceleration rates just make for a great spectator sport. And Italian superbike specialists Milestone really nail that feeling of terror and bravery of being on a factory MotoGP bike. The Codemasters F1 games are obviously a big inspiration, to put it politely, but the upshot for anyone playing it is a layer of career simulation on top of the racing. Work your way up through slower categories, build a reputation, and hold out for that big team ride.
rFactor will probably always feel rough around the edges, but it's the heir to one one of the PC's great racing games and one of the most impressive modding communities in the world. rFactor 2, like its predecessor, just keeps growing even years after launch as new car and track packs come out across all kinds of different series. It's not a cheap habit, but it will please serious racers.
Autosport is Codemasters' easiest, most entry-level track racing game. The car handling is very forgiving, but with just enough fight in it to teach you the basics of corner-braking and throttle-control. Outside the car it does as deep as you're up for, though. It's got full-race weekends, typically strong opponent AI for Codemasters, and tons of variety in its racing formats.
Although the super-satisfying team management elements from previous Grid games are pared back here (who didn't swell with pride when they finally got that B&O sponsorship in Grid 1) it's still a great point-of-entry for people curious about sim-style racing, and fun for more hardcore drivers who just want to relax.
Paradise isn't an online \"social\" experience. It's not all about collectibles and unlocks. You get new cars, but they're not the point of the game. It's about driving around a city populated entirely by cars, listening to a drivetime DJ spin classic and pop rock tracks while you drive hell-for-leather through twisting city streets, mountain passes, and idyllic farmland. It's violent, blindingly fast, and endlessly entertaining. It's created the modern arcade racing genre, but the joke is on us, because all we've done ever since is try to get back to Paradise.
There is a full field of games in the race. At the time of this writing, Steam alone has a ridiculous number of pages devoted to competitive driving (that's not factoring in racing games from other game stores). Granted, some of the listed titles most certainly are not racing games. For example, Rocket League features wheeled vehicles literally speeding toward a goal, but it is unquestionably a sports game (anyone who says otherwise is lying and is not your friend). Likewise, EmergeNYC, a simulation game in which you jump into the shoes of the EMS, FDNY, or NYPD and attempt to save lives, is not a racing game.
If you're reading this article, you're probably got the need for speed. Fortunately, we do, too. The PCMag pit crew loves a good racing game, so we have several recommended titles that you should try. Admittedly, our tastes lean deep into the arcade and kart side of things. We're expanding the field with upcoming reviews that explore hardcore racing simulations, such as Assetto Corsa Competizione, Automobilista, and Project Cars. Look for those soon. Right now, you should check out our favorite racing games on PC. Happy driving.
With Forza Horizon 4, the thrilling racing-and-music festival formula expands with new vehicles, fresh and addictive solo and multiplayer modes, and seasonal effects. The changing weather patterns are easily the game's best aspect, as they alter how you approach driving. For example, the scenic lake that you whiz by during the spring, summer, and fall may freeze over in the winter, allowing you to drive over it as an alternate route. Likewise, spring's rain muddies courses, making cornering a chore. The seasons shift every week, so you aren't stuck in one for too long.
Factor in the new performance-enhancing Skills, gorgeous UK-based environments, returning Barn Finds, well-curated soundtrack, and Forza Horizon 4 stands as one of the best racing games to appear on PC in recent years.
Longtime series fans will appreciate Forza Horizon 5's varied Mexico setting, ridiculously packed modes, and new features (the create-a-track EventLab, in particular). Newcomers will be wowed by the racer's many, creative riches. In short, Forza Horizon remains the best racing game series, and Forza Horizon 5 is yet another example of why it's so beloved.
Horizon Chase Turbo is a gorgeous game, though, admittedly, one that may not be instantly recognized as such due to a flat, polygon-heavy art style that recalls 1990's racing games (but without jaggies, clipping, and other era-specific visual flaws). The graphics dance between pastel colors and cool, neon highlights depending on if you're driving at daytime or nighttime, respectively.
Need for Speed: Heat is a thrilling racing game that mostly nails the elements that made previous NFS entries so successful: solid racing mechanics, excellent car customization options, and over-the-top cop chases.
The game has a cool day-and-night mechanic that lets you embrace brighter, daytime racing scenes, as well as high-stakes, underground racing at night. Palm City looks great in either light, and gives the game visual variety.
The Ridge Racer series may not carry Gran Turismo or Forza's swagger in the contemporary video game market, but the long-running franchise has a dedicated fan base that loves the drift-centric racing action.
The Black Rock Studio-developed Split/Second has one of the best premises in racing game history. Framed around a fictional reality television program where the in-game racers compete for fame and big bucks, Split/Second sees the contestants triggering environmental chaos using super moves known as PowerPlays as they zip towards the finishing line.
Playing any Track Mania game makes you instantly feel 10 years younger. The bonkers stunting courses will get you in the mood for catching air from the moment you see them. You can download additional cars and shoot through loops and jumps in your own ride. There is nothing more to the game than just having fun, and it does the job well.
This paper presents a car racing simulator game called Racer, in which the human player races a car against three game-controlled cars in a three-dimensional environment. The objective of the game is not to defeat the human player, but to provide the player with a challenging and enjoyable experience. To ensure that this objective can be accomplished, the game incorporates artificial intelligence (AI) techniques, which enable the cars to be controlled in a manner that mimics natural driving. The paper provides a brief history of AI techniques in games, presents the use of AI techniques in contemporary video games, and discusses the AI techniques that were implemented in the development of Racer. A comparison of the AI techniques implemented in the Unity platform with traditional AI search techniques is also included in the discussion.
The first technique used was the simple waypoint system used for controlling the car. The waypoint system includes a set of waypoints and each waypoint is a coordinate in 3D space that represents a key position on the racetrack. This system was used by many early car racing games because of its effectiveness and simplicity. In Racer, waypoints are stored as a sorted list of positions in 3D space using the List generic class from the System.Collections.Generic namespace [12]. The game software system reads this list of waypoints as input and then iterates through the list until all the waypoints have been passed by the game-controlled car. The game system only iterates to the next waypoint in the list when it detects that the game-controlled car is within a specified distance from its current waypoint. The (red) spheres along the racetrack in Figure 1 indicate the waypoints at key positions on the track.
Racing games are a type of video game that involves the player controlling a vehicle either from a first-person or third-person perspective. While many types of racing games are available, they all share a common goal of crossing the finish line before anyone else. Whether it's a traditional Formula 1 car racing game, an off-road rally, or even a kart-style free for all, the player's ultimate objective is always the same. To succeed, they must use their reflexes, strategic planning, and quick thinking to outpace their opponents by the thinnest of margins. To increase replay value, many racing games also allow players to customize vehicles and tracks. The racing game genre is one of the most exciting and popular game types. A car game's gameplay is fast-paced and adrenaline-fueled, as players must make split-second decisions to avoid obstacles to win while going at top speed. Whether you enjoy them in arcades, on a PC, on consoles such as PS5, PlayStation 4, Xbox, Nintendo Switch, or in a driving simulator, there's something for everyone! 59ce067264
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